It’s free, open source, and comes with a snazzy graphics and physics engine for both 2D and 3D games.
In the past, we’ve talked about how to make games with different frameworks: Scratch, WoofJS, and PyGame. Today we’ll talk about an up-and-coming system for making games: Godot.
Godot is a lot like Unity, which you may have heard of before: a system that’s becoming popular with developers because it lets them code both 2D and 3D games quickly without having to custom write a graphics and physics engine. Unlike Unity, Godot is free, open source, and runs on Linux. Those are all big wins in my book!
To get started, you can find the Godot engine at https://godotengine.org/download. It’s available pre-compiled for all three of the major operating systems: Windows, OS X, and Linux.
The source code is also available for download on GitHub. You probably won’t have a reason to download the source code if you’re just getting started, but if you find that you really enjoy coding in Godot and have ideas for features then you could take a crack at adding them.
Now, once you have Godot installed you’ll see something like this, though with fewer things listed:
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Also In The June 2018 Issue
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Links from the bottom of all the October 2018 articles, collected in one place for you to print, share, or bookmark.
Interesting stories about computer science, software programming, and technology for October 2018.